Let's get one thing straight. This is not my review of Murdered: Soul Suspect as I am only two hours in to the game. To write a review at that point would be ridiculous. Instead, I had to put down my Playstation 4 controller and contemplate some of the issues that went through my mind in those initial hours. "Screw it, I'll write a blog piece instead" as I need to iron some issues out with you guys. Having heard other reviewers score Murdered: Soul Suspect, dreadful ratings like 4/10, 5.5/10 and so forth, I went in to the game with low expectations. Within the first ten minutes, I was waiting for the disaster moment. What I was greeted with was very different: "Here is a damn fine concept" with me playing as Ronan O'Connor, a seemingly troubled Salem Police Detective. No spoilers here, as usual but my perception of Ronan was that he appeared determined from the start. I liked that about him which was not what I was expecting. Graphically, Murdered clearly lacked polish but as I've gotten older (yes at age 31) I have become less concerned with graphics and more concerned with feeling the story of a game. Within my two hours here, I am definitely feeling the story of this dark detective thriller and oddly, I am still left wondering why other reviewers slammed this game to hell? If you guys have played this then I'd really like to hear your thoughts in the comments box or on my Facebook group. My current play time rewarded with some cool, ghostly abilities, such as drifting through walls and transporting and hiding amongst ghostly residue. Definitely a fun factor for me. In the early parts of the game and utilising some of these abilities, there were two missions that required Ronan's detective skills to hone in by collecting evidence. Once collected the evidence would add the next piece to the story. Piecing together the puzzle pieces is a pretty basic premise but one in which I felt compelled by. What Murdered did well was to play on my emotions. Death is the final part of life, a part that I am uncomfortable with, sad about and uneasy and made even more horrific by being murdered. Airtight Games, the developers of Murdered: Soul Suspect set that emotional scene very well in the early parts of the game. I am ready to play more and so far I am not agreeing with the shameful 5.5/10 (ahem IGN) score amongst other unfavourable scores. Airtight Games, an independent game developer unfortunately died one month after their final release; Murdered Soul Suspect. There's a twist of irony in there somewhere but it does not seem fitting that Murdered was apparently the catalyst for the closure of the studio. I simply cannot see why? Clearly, not so Airtight after all. Nevertheless, I hope that I do not find that disaster moment as I play through the remainder of my campaign. I hope that I can continue to enjoy it. Let me know what your thoughts are in the comments box below. Now back to my Playstation 4 controller.
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