By Gemma @Juicy Game Reviews / TheGebs24
It's safe to say that Far Cry Primal is a World apart from Far Cry 4. Yes the pun was intended. Far Cry Primal does a lot of things right where Far Cry 4 went wrong and it seems rather ironic that Far Cry Primal seems light years ahead of Far Cry 4. I’ve ben asking myself: why is that? What does it do so well that Far Cry 4 neglected?
Gameplay and setting
Far Cry Primal is set in 10,000 BC in the fictional setting of Oros Valley, Central Europe. When I first heard about this Stone Age setting I felt underwhelmed to say the least. I’ve never really been a fan of books, games or movies from this period so why would I devote my game time to it? How wrong of me to judge. Far Cry Primal feels electric and it felt electric from the get go. Takaar is the main protagonist who is a part of the Wenja Tribe. Taaker feels strong and fearless from the get go as one of the first tasks are to create a bow. That only meant one thing: we became the Predator and the hunt was on; no messin’, no overly baked introductions; straight in to the action. Taakar’s hunting skills are somewhat refined from the outset with his heightened senses. In laymen’s terms Taakar's ability allowed us to easily detect threats and items of interest pressing R3. I wondered if this made certain quests too easy but again I was wrong. Seeing the objects were only viewable if they were in a certain radius and within a level viewing plain. That’s right Taakar can’t see though rock, around corners or through hills which meant I had to move fast if I was going to keep, say, a Goat, within my senses.
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