It has been fifteen years since my first experience of dealing with that pesky Skull Kid in The Legend of Zelda Majora's Mask. Today I am as happy as ever with my experience of playing Majora's Mask on my Nintendo 3DS. I am still captivated by the strangeness that unfolds right from the beginning of the game when meeting Skull Kid for the first time. Now, I don't want to recycle the storyline from start to finish but instead I want to talk about some of my favourite differences between the Nintendo 64 classic and today's re-hashing of Majora's Mask.
During the initial scenes of Majora's Mask it's immensely clear that I was playing an aesthetically stunning game. The textures are rounder and smooth to the point of absolute perfection along with a richly satisfying colour saturation. I was recently playing Ocarina of Time on my Nintendo 3DS and found the colour palette quite dull in comparison to Majora's Mask. I didn't expect anything less as I've always found Majora's Mask to look much nicer than Ocarina of Time. There's just something about that deep, dark purple that really draws me in.
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