Pick up your ASM-1 assault weapon and lace up your boots. We're about to run in to the jungle to slaughter our foes, no mercy! I've been thoroughly enjoying working my way through the Call of Duty Multiplayer modes, perks, exos and thrills live on Twitch. On my first ever play at Eurogamer, I was disappointed with Call of Duty Advanced Warfare but my attitude has now changed. Here's why.
The general playlist of modes contain 12 different types of matches, namely, Team Deathmatch, Domination, Kill Confirmed, Ground War, Uplink, Momentum, Hardpoint, Search and Destroy, Search and Rescue, Capture the Flag and Free-for-all. The twelfth is on a Bonus playlist and is called Infected. Now call me crazy but I go with 'what works' for me. Amidst these twelve modes my two personal favourites are Team Deathmatch and Kill Confirmed. I've had the most fluidity on these maps. Check out my video below from my Youtube channel of me tackling some Kill Confirmed.
One of the new and exciting features of Advanced Warfare are the introduction of Exo abilities that can be added as a perk, to the Exoskeleton of armour. As I found my way through the maps in Team Deathmatch, I initially found the Exo Shield to be of great use especially whilst taking a stealthier approach around corners or towards an enemy. Next up was the Exo Cloak, a nifty little way to conceal yourself from enemy sight even if for a short time. Personally, this has been my favourite this far in. The downside is that you are not entirely invisible as mild outlines of characters can be seen when players move too quickly. As a 'run and gunner' kind of player, I try to use the cloak when I'm not firing all over the map but rather when needing that additional camouflage in stealth attacks. The double jump feature does not feel as polished as it does in Destiny but has proven incredibly useful. For me, it changed the way I approached the game. Aerial kills, leaping over walls, through windows and gliding through doors all felt devastatingly rewarding. It had been a long time since I had felt that level of satisfaction from a Call of Duty Multiplayer experience. Sledgehammer did a great job.
Check out my video for some Kill Confirmed action on Ascend below.
We were given access to thirteen maps (which includes one bonus map) prior to the DLC release in February 2015. As always, I found there to be an even balance between open spaced maps versus more claustrophobic maps. I'm genuinely content with the menu of maps in Advanced Warfare and my personal favourite being Instinct. This is a small map. Coated with trees and foliage to make up the tasty jungle style that I prefer, Instinct is perfect for players that like to camp, stealth and snipe. Me? I break those rules. Running and gunning is my style and it works great. I'll definitely be getting the DLC as I'm eager to see if Sledgehammer continue the consistency.
If you guys want to know more about my journey in to Call of Duty Advanced Warfare Multiplayer then you can follow to me on Twitch and Subscribe to my Youtube channel for additional game play videos. I'll be doing a full review of Call of Duty Advanced Warfare on my Youtube channel soon. Feel free to comment and let me know about your experiences.
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We're well in to the Playstation 4 and Xbox One and more recently the Nintendo Switch eras of gaming. Graphics had never looked so smooth and gameplay had never flowed so fluently. Let's not forget the triumphant last Generation of gaming with the Playstation 3, Xbox 360 and Nintendo Wii; all of which I have a lot of time for.
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