Guest blog post by: Kevin K @ Agent_Prince / Agent Prince
What would have been deemed impossible for both the anime and movie industry 20 years ago, a Hollywood adaption of Ghost in the Shell was released. Masamune Shirow’s original manga of nearly 30 years ago is philosophical, sociological, psychological and essential reading, a feat echoed by the 1995 anime classic. Following its success on both eastern and western shores, and with the Playstation in full flight, Sony released a Shirow-designed video game just 2 years later.
Ghost in the Shell is an action-packed yet simple first/third person shooter on the PS1 and a great entry for fans of the franchise as a whole. Retaining the excellent animation and voice acting from the English dubbing, the highlights of this now-collectable PS1 title are most definitely the original cut-scenes that give the impression of an interactive movie of sorts. You play as the ‘Rookie’, a new recruit to Public Security Section 9 alongside Major Kusanagi, Batou, etc., as a new terrorist threat, the Human Liberation Front, claims to be responsible for the bombing of the Megatech Body Corporation building, but all is not as it seems.
In order to complete the investigation and infiltration, you control a Fuchikoma, a highly-manoeuvrable spider-like mini tank, the result delivering hi-octane 3D action in the form of standard shooting designated targets in order to access the next area type stuff; it can jump, strafe, scale buildings, fire missiles and comes with an unlimited-ammo machine gun by default. Set pieces such as navigating through tight sewer systems and free-falling down a skyscraper are high points in between the glossy mission-brief cut scenes.
Despite the stunning cut-scenes, top soundtrack, and easy pick up and play access, a full play-through of Ghost in the Shell the game only takes around the same time as it does to watch the movie, with little to no replay value, and is incredibly easy. I remember my first play-through came from an overnight rental, back when rentals were an excellent try-before-you-buy method. This was more tried-and-don’t-need-to-buy, with the game retailing around £34.99 on its release, a little less than the standard £40+ but still a questionable price. Amazingly, it has never been released on PSN in Europe, meaning that original copies are now fetching £60+ on eBay in today’s inflated collectors market.
Ghost in the Shell is unique in that there are very few titles like it; an original anime production straight from the creators, which is ultimate fan service. 20 years on, it is astonishing that it still stands as the most original anime-based video game ever made. Unfortunately, much like the new movie, it is a disappointingly shallow-yet-fun experience. A must for any fans/completest but nothing more. Guest blog post by: Kevin K @ Agent_Prince / Agent Prince
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