How can I have just discovered Plok on the Super Nintendo? Quite possibly one of the finest hidden gems on this marvellous 16-bit console that I picked up in a recent Super Nintendo haul. Plok is a super cute side scroller, developed by Software Creations and released in 1993. Packed full of vibrant colours, tricky challenges and limb throwing weaponry, Plok feels like s must own title for any fan of the Super Nintendo.
The game play feels incredibly quick and relies on fast reflexes of the player. Dodging rolling logs, flying objects and pesky blue fleas all formulate the crux of the game play. Ploks initial attacks involve him throwing his four limbs at nearby enemies thus banishing them from his path. Tastefully, the story evolves from Cotton Island where Plok wonders, in a bid to find his missing flag. Once his flag is found our red hero soon realises that he was tricked in to going to Cotton Island! Damn! Upon returning to his beautiful home island of Akrillic Plok discovers a new threat: Blue Fleas! No amount of Full Marks Head Lice Cream will get rid of these quickly. From here, Ploks quest continues through the vast, colourful and aesthetic land of Polyesta (the coolest name for a fictional place).
Plok is currently sat in my Super Nintendo; perched nicely on my console unit. It will remain there until I cannot take playing Plok anymore. I'm having so much fun playing it. The power ups really ramp up the game play mechanics. My personal favourite is the buzz saw which turns Plok in to a speeding saw able to rip through any enemy (if only for a short period). This reminds me of Sonic's spin. Another cool game play feature is the addition of a super jump which allows Plok to hump higher and further. I've found this useful when trying to reach the power up boxes.
At first glimpse I noticed at just how stunning this game looks. The developers appear to have made delightful use of the Super nintendo's vast colour palette and both background and foregrounds blend well during the game.
I'm absolutely floored that I discovered this game today. How did I miss it in the 90s? Let me know if you have played this. I'd love to hear what you all think. Plok is worth a solid 9 out of 10 from me. Back in 1993 Electronic Gaming Monthly rated Plok 8 out of 10 which is also pretty solid.
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Gemma ~ Juicy Game Reviews
It was in 1995 that my twelve year old self stood in Gordon Harwoods, our local PC hardware store at the time, tapping on the keys of the keyboard trying to find the red key card in Doom. I'd never played a first person shooter before (although I didn't know much about game genre's back then) and looking back I now know that this was a key moment for me as a Gamer. It wasn't before long that the staff in Gordon Harwoods, two very slim chaps, came over and tapped frantically on the keys of the PC. The red, blue and yellow key cards appeared in the inventory slots and we had every weapon known to the game! Yes, now we were playing with cheats. Day after day, week after week we were there in Gordon Harwoods hammering the keys to progress in Doom. Just over twenty two years later I love Doom as much as I did back then but I ask myself why?
Doom was originally released in December 1993 via shareware and was developed by Id Software. Doom has since spread across numerous platforms like the Super Nintendo, Sega Saturn, Playstation, Atari Jaguar and more. Each platform release varies. The Playstation version does not include the Nightmare difficulty level that was featured in the original PC. I played Doom the most on the PC, Super Nintendo and Playstation 1. The Panasonic 3DO version intrigues me the most and for all the wrong reasons. Having watched gameplay of Doom on the 3DO I believe it looks to be a very poor port of the game, The frame rate lags, the music has been re-scored. It appears that the screen ratio is smaller too which causes the game to be framed by a nasty brown border. Despite these dislikes I'd still buy the game.
I'm sure that most of us have played Doom and are familiar with the high level of gore, weapons, merciless enemies and Satanic references. Naturally, pockets of society have criticised the franchise and blamed countless murders and outbreaks of violence on the fact that perpetrators played Doom. Putting those bullshit opinions to one side, Doom is a kick ass franchise that will never tire on me. If parents are stupid enough to allow their younger children to pick up a BFG (albeit in the game) then that's their choice! What do you guys think?
As it stands we are waiting for the release of Doom 4 on next generation consoles. In fact, I'm still waiting for the beta to drop. I sense that Doom 4 will be great but until we play the upcoming Doom 4 beta we will have to wait patiently by playing our retro versions of this awesome game. I hope that multiplayer is as fun as it was back when we played via link up.
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