It has been a great year for the survival horror genre. What with the explosive Resident Evil VII and now The Evil Within 2; the sequel to the 2014 release of The Evil Within. Currently Resident Evil VII is my game of 2017 as I was mighty impressed with the new atmosphere of the mansion and the Bakers really added a creepy twist the campaign. Could anything beat Resident Evil VII? Could there be a video game that surpassed the fright, horror and sadistic nature of the RE VII? My answer is simple: no. Or at least not yet.
The Evil Within 2 is nowhere near as enticing as quest to find Mia in Resident Evil VII. Here’s the thing; The Evil Within 2 is not supposed to be. The Evil Within 2 is its own game which brings a whole new level of horror compared to the first game: The Evil Within. Now we’ve gotten that out of the way let’s explore what really shines about The Evil Within 2.
The Evil Within 2 is nowhere near as gory as the first game. Perhaps Shinji Mikami’s role as Producer rather than director had something to do with the change in vibe in The Evil Within 2. The game serves a plethora of tense moments rather than scary moments in my opinion. I didn’t expect this either as I was hoping for many more jump scares but sadly The Evil Within 2 didn’t provide it. Shelve that and what we have here is a desperate father trying to find his daughter whom he previously believed to be dead from a house fire. It turns out that she is indeed alive after Mobius faked her death. Lily was exploited by Mobius in their efforts to create a new STEM core in a simulated town called Union. Union forms the foundation in The Evil Within 2. Sebastian is recruited by Mobius to try and save Lily after contact was lost. At various points during The Evil Within 2’s story is drip fed through the interactions between Sebastian and other characters. We soon come to realise the wrath of Stefano Valentini too. The plagued and extroverted photographer obsessed with death. Stefano's characters added some vert tense moments in to The Evil Within 2 but I won't spoil the surprises too much for you. Ultimately, I think the pacing of the story is perfect and not overloaded with lengthy cut scenes or dialogue. I am usually put off by lengthy cut scenes and excessive dialogue but the pace of the story really worked in The Evil Within 2.
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We're well in to the Playstation 4 and Xbox One and more recently the Nintendo Switch eras of gaming. Graphics had never looked so smooth and gameplay had never flowed so fluently. Let's not forget the triumphant last Generation of gaming with the Playstation 3, Xbox 360 and Nintendo Wii; all of which I have a lot of time for.
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